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ĭon't Nod's previous company logo, which was used until May 2022 when the company underwent a rebranding.ĭontnod announced in July 2016 that it had entered into a partnership with Hesaw, a Parisian game studio in which Guilbert also held a management role, that saw the latter renamed Dontnod Eleven but remained an independent entity. The critical and commercial success of Life Is Strange caused Dontnod to be solicited by publishers, whereas they previously had to pursue publishers themselves. In June 2014, Dontnod announced that they were working with Square Enix Europe on a new game, which was announced as Life Is Strange that year and released in 2015 over the course of five instalments. Dontnod responded to these reports explaining that they were in the process of "judicial reorganisation" to resize the company and denying bankruptcy. The proceeding filing was discovered by Factornews and some media outlets like Polygon reported it as Dontnod filing for bankruptcy as a result of the poor sales of Remember Me. On 28 January 2014, Dontnod filed for redressement judiciaire ("judicial reorganisation"), a form of receivership in France the proceeding was finalised in February 2018.

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Including aid for a new intellectual property (IP) project codenamed "What if?" (later Life is Strange) for 200 000€. In 2013, Dontnod was the most subsidised studio with 600 000€ aid by the French agency Centre national du cinéma et de l'image animée (CNC). It was presented at Gamescom the same year to attract another publishing deal the following year, Capcom Europe acquired the rights and reimagined it as an action-adventure game, released in June 2013. The developer's debut title was Remember Me, which would at first be a PlayStation 3-exclusive role-playing game, but was dropped by publisher Sony Interactive Entertainment in 2011 on account of cuts in funding.

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The studio used Unreal Engine 3 for their first game, working with Epic Games' engineering team which leading to Epic extending Dontnod's UE3 evaluation and has since used the engine for all of its games.

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Originally based in Quartier des Quinze-Vingts in the 12th arrondissement, the studio moved into a new office in Quartier de la Villette in the 19th arrondissement to accommodate the company's growth in late 2008. "Dontnod" is a palindrome devised by co-founder Alain Damasio.

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Dontnod developers receiving an award for Life Is Strange at the 2016 Game Developers Choice Awards, with directors Raoul Barbet and Michel Koch and producer Luc Baghadoust presentĭontnod Entertainment was founded by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris on, alongside other former Criterion Games, Ubisoft and Electronic Arts staff.







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